Updated: Oct 2, 2020
The Latest Update:
User Interface / User Experience has been completely overhauled
New visual & sound effects completely overhauled and optimized for all battleground maps and all cards in the game
(45) New Encounters added in Story/Campaign Mode
Over 200 cards currently in the game to collect, most of all placeholder artwork has been replaced
Normal mode is designed for slower-paced gameplay, with 30-second turn intervals.
Hard mode is designed for a faster-paced gameplay experience, with 20-second turn intervals.
New character customization system with different skin cosmetics for each of characters per class
Class System Structure
Save Deck Feature (up to 9)
Additional class skill types (25+) for the meta game
Questing / Achievements System
Opening Card Packs
New additional 3D battleground maps (6+)
Campaign Map Areas (The Piercing Sands + Death's Summit)